PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.12
98.98 %

K/D Ratio
.19
100.00 %

Total Kills
3
100.00 %

Kills/Min
.11
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
1
99.74 %

Accuracy
10.2 %
88.26 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
2km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Marksman
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 2 | 0.196 | 63 | 6 | 9.5 % | 0 | 0.0 % | ||
|
M16A4 | 1 | 0.259 | 35 | 4 | 11.4 % | 0 | 0.0 % | ||
|
BerettaAR7090 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TAC338 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M110 SASS | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
72 K/D
0/2 Rounds
Checkpoint
Town
109 K/D
1/2 Rounds
Checkpoint
Canyon
144 K/D
1/2 Rounds
Checkpoint
Compound
107 K/D
1/2 Rounds
Checkpoint
Mountain
44.5 K/D
1/1 Rounds
Checkpoint
Forest
56.33 K/D
0/3 Rounds
Checkpoint
Precinct
18 K/D
0/1 Rounds
Checkpoint
Town
9 K/D
0/1 Rounds
Checkpoint
Canyon
36 K/D
1/3 Rounds
Checkpoint
Citadel
176 K/D
0/1 Rounds
Assaulter
Marksman
Rifleman