Weapon Statistics
741
RPM
69
Damage
320
Penetration
910m/s
Muzzle Velocity
85.5m
Hitscan Range
30
/ 35
/ 50
Magazine
2.3 ~ 2.7
Vertical Recoil
-0.3 ~ 0.4
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.18s
3.56s
(0.62s faster)
Empty
4.30s
3.84s
(0.46s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 910 | 0ms | 68.8 | 320 | 2 | 2 | 2 | 3 |
| 10m | 887 | 17ms | 67.3 | 312 | 2 | 2 | 2 | 3 |
| 25m | 865 | 33ms | 65.8 | 305 | 2 | 2 | 2 | 3 |
| 50m | 823 | 67ms | 62.9 | 290 | 2 | 2 | 3 | 3 |
| 75m | 783 | 100ms | 60.1 | 277 | 2 | 2 | 3 | 3 |
| 100m | 745 | 133ms | 57.5 | 264 | 2 | 2 | 3 | 3 |
| 150m | 674 | 200ms | 52.7 | 240 | 2 | 3 | 3 | 4 |
| 200m | 596 | 283ms | 47.4 | 214 | 3 | 3 | 3 | 4 |
| 250m | 528 | 367ms | 42.7 | 191 | 3 | 3 | 4 | 4 |
| 300m | 458 | 467ms | 37.9 | 167 | 3 | 4 | 4 | 5 |
| 400m | 316 | 733ms | 28.2 | 120 | 4 | 5 | 6 | 6 |
| 500m | 190 | 1133ms | 19.6 | 77 | 6 | 6 | 7 | 8 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
209,971 | 19.1 % |
| #2 |
|
96,546 | 21.2 % |
| #3 |
|
96,038 | 17.0 % |
| #4 |
|
92,885 | 17.4 % |
| #5 |
|
77,321 | 20.1 % |
| #6 |
|
69,777 | 19.5 % |
| #7 |
|
67,445 | 13.0 % |
| #8 |
|
60,561 | 22.0 % |
| #9 |
|
57,649 | 17.9 % |
| #10 |
|
54,575 | 15.7 % |