PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.85
98.08 %

K/D Ratio
1.33
16.23 %

Total Kills
44
100.00 %

Kills/Min
.45
67.44 %

Win Rate
50 %
7.05 %

Matches Won
2
100.00 %

Deaths
33
100.00 %

Assists
12
99.97 %

Accuracy
25.6 %
2.98 %

Headshot %
18.2 %
2.47 %

Objectives
0
100.00 %

Distance
8km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
|
Marksman
|
|
Advisor
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 22 | 0.645 | 244 | 57 | 23.4 % | 3 | 13.6 % | ||
|
Honey Badger | 14 | 0.838 | 165 | 43 | 26.1 % | 2 | 14.3 % | ||
|
M110 SASS | 4 | 0.209 | 34 | 12 | 35.3 % | 1 | 25.0 % | ||
|
AS Val | 4 | 0.968 | 38 | 11 | 28.9 % | 2 | 50.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Outpost
Hold
53 K/D
0/1 Rounds
Checkpoint
Hold
6.67 K/D
0/3 Rounds
Checkpoint
Sinjar
12.4 K/D
1/2 Rounds
Checkpoint
Tell
10 K/D
1/1 Rounds
Checkpoint
Trainyard
19 K/D
0/3 Rounds
Checkpoint
Ministry
16.5 K/D
1/1 Rounds
Outpost
Gap
5.75 K/D
0/1 Rounds
Outpost
Compound
0 K/D
0/1 Rounds
Outpost
Citadel
0 K/D
0/1 Rounds
Outpost
Town
44 K/D
1/1 Rounds
Rifleman
Breacher
Marksman
Advisor
Demolitions