PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
73.01
0.15 %

K/D Ratio
1.15
29.22 %

Total Kills
31
100.00 %

Kills/Min
1.1
2.84 %

Win Rate
100 %
0.00 %

Matches Won
3
100.00 %

Deaths
27
100.00 %

Assists
3
100.00 %

Accuracy
32.9 %
0.52 %

Headshot %
6.5 %
99.62 %

Objectives
11
99.88 %

Distance
4km
6.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Fragger
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
ACE 52 | 16 | 2.202 | 69 | 25 | 36.2 % | 1 | 6.3 % | ||
|
SVD | 11 | 1.425 | 35 | 16 | 45.7 % | 0 | 0.0 % | ||
|
AUG A3 | 3 | 0.632 | 44 | 9 | 20.5 % | 1 | 33.3 % | ||
|
PF940 | 1 | 2.857 | 9 | 2 | 22.2 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
L96A1 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
5
Town
Best K/D
0.56
Town
Highest Score
365
Town
Most Headshots
1
Town
Most Objectives
2
Town
Recent Matches
Checkpoint
Precinct
5.25 K/D
1/1 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Trainyard
13.63 K/D
0/3 Rounds
Checkpoint
Powerplant
14.5 K/D
1/1 Rounds
Checkpoint
Powerplant
3.33 K/D
0/1 Rounds
Checkpoint
Powerplant
6.8 K/D
0/3 Rounds
Checkpoint
Canyon
17 K/D
0/3 Rounds
Checkpoint
Ministry
32 K/D
1/1 Rounds
Checkpoint
Farmhouse
13 K/D
1/1 Rounds
Checkpoint
Bab
26 K/D
1/2 Rounds
Marksman
Fragger
Assaulter