PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.65
99.35 %

K/D Ratio
1.06
37.57 %

Total Kills
17
100.00 %

Kills/Min
.51
54.28 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
2
100.00 %

Accuracy
29.0 %
1.33 %

Headshot %
5.9 %
99.76 %

Objectives
0
100.00 %

Distance
4km
7.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 12 | 0.603 | 116 | 29 | 25.0 % | 0 | 0.0 % | ||
|
AKM | 3 | 0.677 | 15 | 8 | 53.3 % | 1 | 33.3 % | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Prison
7 K/D
1/1 Rounds
Checkpoint
Sinjar
0 K/D
0/1 Rounds
Checkpoint
Precinct
11.2 K/D
0/3 Rounds
Checkpoint
Buhriz
52 K/D
1/1 Rounds
Checkpoint
Trainyard
6.25 K/D
0/2 Rounds
Checkpoint
Canyon
20 K/D
1/1 Rounds
Checkpoint
Compound
42 K/D
1/1 Rounds
Checkpoint
Ministry
26 K/D
1/2 Rounds
Checkpoint
Canyon
32 K/D
1/1 Rounds
Checkpoint
Trainyard
4 K/D
0/3 Rounds
Rifleman