PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.71
98.29 %

K/D Ratio
1.6
6.45 %

Total Kills
8
100.00 %

Kills/Min
.47
62.92 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
28.0 %
1.68 %

Headshot %
12.5 %
57.12 %

Objectives
0
100.00 %

Distance
2km
3.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 5 | 0.926 | 20 | 9 | 45.0 % | 1 | 20.0 % | ||
|
AKM | 3 | 0.327 | 30 | 5 | 16.7 % | 0 | 0.0 % |
Recent Matches
Survival
Farmhouse
16 K/D
0/2 Rounds
Checkpoint
Lastlight
11.25 K/D
1/2 Rounds
Checkpoint
Tell
16 K/D
1/1 Rounds
Checkpoint
Town
44 K/D
1/1 Rounds
Checkpoint
Sinjar
19 K/D
1/1 Rounds
Checkpoint
Town
5 K/D
1/1 Rounds
Survival
Precinct
0 K/D
0/1 Rounds
Checkpoint
Tell
0 K/D
1/1 Rounds
Checkpoint
Hold
6.25 K/D
1/1 Rounds
Hardcorecheckpoint
Gap
18.25 K/D
0/2 Rounds
Rifleman