PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.52
99.79 %

K/D Ratio
1
44.33 %

Total Kills
9
100.00 %

Kills/Min
.31
91.93 %

Win Rate
20 %
97.91 %

Matches Won
1
100.00 %

Deaths
9
100.00 %

Assists
2
100.00 %

Accuracy
32.5 %
0.58 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
3km
4.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Observer
|
|
Demolitions
|
|
Advisor
|
|
Breacher
|
|
Marksman
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 7 | 0.448 | 46 | 15 | 32.6 % | 0 | 0.0 % | ||
|
QBZ-03 | 2 | 0.976 | 30 | 9 | 30.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M4A1 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
4 K/D
0/2 Rounds
Checkpoint
Lastlight
16 K/D
0/3 Rounds
Checkpoint
Forest
6.4 K/D
0/3 Rounds
Checkpoint
Mountain
14 K/D
1/1 Rounds
Checkpoint
Sinjar
9 K/D
1/1 Rounds
Checkpoint
Precinct
25.75 K/D
0/2 Rounds
Checkpoint
Buhriz
5 K/D
0/3 Rounds
Checkpoint
Mountain
23.67 K/D
1/1 Rounds
Checkpoint
Trainyard
27 K/D
0/3 Rounds
Checkpoint
Compound
15.25 K/D
0/3 Rounds
Rifleman
Observer
Demolitions
Advisor
Breacher
Marksman
Gunner