PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.36
13.51 %

K/D Ratio
.79
70.51 %

Total Kills
26
100.00 %

Kills/Min
.69
23.53 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
33
100.00 %

Assists
2
100.00 %

Accuracy
15.5 %
39.54 %

Headshot %
11.5 %
72.49 %

Objectives
6
99.95 %

Distance
4km
6.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 23 | 0.972 | 188 | 31 | 16.5 % | 3 | 13.0 % | ||
|
M16A4 | 2 | 0.435 | 48 | 5 | 10.4 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.359 | 29 | 5 | 17.2 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
12
Town
Best K/D
1
Town
Highest Score
410
Forest
Most Headshots
2
Town
Most Objectives
3
Forest
Recent Matches
Checkpoint
Powerplant
6 K/D
1/1 Rounds
Checkpoint
Oilfield
101 K/D
1/2 Rounds
Checkpoint
Ministry
71.5 K/D
1/1 Rounds
Checkpoint
Bab
30 K/D
1/1 Rounds
Checkpoint
Powerplant
11.5 K/D
1/1 Rounds
Checkpoint
Hold
18 K/D
1/2 Rounds
Checkpoint
Buhriz
33 K/D
1/1 Rounds
Checkpoint
Compound
9.5 K/D
0/2 Rounds
Checkpoint
Ministry
40.5 K/D
1/1 Rounds
Checkpoint
Hold
33 K/D
0/1 Rounds
Assaulter
Rifleman