PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.09
91.41 %

K/D Ratio
1.29
18.78 %

Total Kills
134
100.00 %

Kills/Min
.36
85.62 %

Win Rate
36 %
52.63 %

Matches Won
12
100.00 %

Deaths
104
100.00 %

Assists
19
99.95 %

Accuracy
24.3 %
4.20 %

Headshot %
9.0 %
95.59 %

Objectives
11
99.88 %

Distance
21km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 69 | 0.395 | 810 | 183 | 22.6 % | 9 | 13.0 % | ||
|
MDR | 59 | 0.594 | 337 | 89 | 26.4 % | 2 | 3.4 % | ||
|
FAL | 3 | 0.165 | 6 | 4 | 66.7 % | 1 | 33.3 % | ||
|
M16A2 | 3 | 0.089 | 21 | 9 | 42.9 % | 0 | 0.0 % | ||
|
M1911 | 1 | 8.571 | 6 | 1 | 16.7 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 |
Personal Bests
Most Kills
10
Mountain
Best K/D
1.67
Mountain
Highest Score
200
Compound
Most Headshots
0
Citadel
Most Objectives
1
Citadel
Recent Matches
Checkpoint
Tell
0 K/D
0/3 Rounds
Checkpoint
Prison
10.33 K/D
0/3 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Lastlight
3.11 K/D
0/3 Rounds
Checkpoint
Sinjar
9.67 K/D
1/1 Rounds
Checkpoint
Ministry
8.5 K/D
1/3 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Compound
10 K/D
1/1 Rounds
Checkpoint
Tell
11.57 K/D
0/2 Rounds
Checkpoint
Precinct
12.33 K/D
1/1 Rounds
Fragger
Rifleman
Assaulter