PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
48.87
2.64 %

K/D Ratio
.43
98.26 %

Total Kills
9
100.00 %

Kills/Min
.33
89.82 %

Win Rate
33 %
66.66 %

Matches Won
1
100.00 %

Deaths
21
100.00 %

Assists
0
100.00 %

Accuracy
17.6 %
24.79 %

Headshot %
11.1 %
78.20 %

Objectives
9
99.92 %

Distance
4km
8.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Commander
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AK-74 | 7 | 0.755 | 82 | 18 | 22.0 % | 1 | 14.3 % | ||
|
M16A4 | 1 | 0.125 | 38 | 3 | 7.9 % | 0 | 0.0 % | ||
|
FAL | 1 | 0.242 | 11 | 2 | 18.2 % | 0 | 0.0 % | ||
|
M16A2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
7
Lastlight
Best K/D
0.7
Lastlight
Highest Score
890
Lastlight
Most Headshots
1
Lastlight
Most Objectives
6
Lastlight
Recent Matches
Checkpoint
Mountain
10.67 K/D
0/3 Rounds
Checkpoint
Precinct
19 K/D
1/1 Rounds
Checkpoint
Farmhouse
7.5 K/D
1/2 Rounds
Checkpoint
Citadel
23 K/D
1/2 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Precinct
0 K/D
0/1 Rounds
Checkpoint
Compound
10.5 K/D
1/1 Rounds
Checkpoint
Ministry
1.5 K/D
1/1 Rounds
Checkpoint
Buhriz
7.5 K/D
1/1 Rounds
Checkpoint
Town
5.33 K/D
1/1 Rounds
Assaulter
Commander
Rifleman