PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.68
32.82 %

K/D Ratio
.83
64.90 %

Total Kills
10
100.00 %

Kills/Min
.44
68.02 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
12
100.00 %

Assists
2
99.99 %

Accuracy
29.9 %
1.14 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
2km
5.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 5 | 0.763 | 17 | 7 | 41.2 % | 0 | 0.0 % | ||
|
MK18 | 4 | 0.394 | 67 | 19 | 28.4 % | 0 | 0.0 % | ||
|
SKS | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
M203 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
17 K/D
0/1 Rounds
Checkpoint
Town
17.4 K/D
0/3 Rounds
Checkpoint
Canyon
43 K/D
1/1 Rounds
Checkpoint
Lastlight
12.5 K/D
0/3 Rounds
Checkpoint
Lastlight
4 K/D
0/2 Rounds
Checkpoint
Prison
15 K/D
1/1 Rounds
Checkpoint
Mountain
39 K/D
1/1 Rounds
Checkpoint
Buhriz
10.67 K/D
1/2 Rounds
Checkpoint
Precinct
6.8 K/D
0/2 Rounds
Checkpoint
Canyon
7.75 K/D
1/3 Rounds
Rifleman
Fragger
Advisor