PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.56
96.71 %

K/D Ratio
1
44.53 %

Total Kills
32
100.00 %

Kills/Min
.42
73.38 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
32
100.00 %

Assists
2
100.00 %

Accuracy
27.6 %
1.88 %

Headshot %
15.6 %
13.84 %

Objectives
2
99.99 %

Distance
8km
6.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Assaulter
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 10 | 1.467 | 52 | 22 | 42.3 % | 1 | 10.0 % | ||
|
M4A1 | 9 | 0.302 | 138 | 20 | 14.5 % | 2 | 22.2 % | ||
|
FAL | 7 | 0.722 | 40 | 17 | 42.5 % | 1 | 14.3 % | ||
|
SVD | 7 | 0.561 | 9 | 9 | 100.0 % | 1 | 14.3 % | ||
|
AKM | 0 | 0 | 7 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
14
Town
Best K/D
1.75
Town
Highest Score
205
Town
Most Headshots
3
Town
Best Accuracy
21.2 %
Town
Most Objectives
2
Mountain
Recent Matches
Push
Canyon
1.25 K/D
0/2 Rounds
Checkpoint
Sinjar
4.67 K/D
0/1 Rounds
Checkpoint
Sinjar
0 K/D
0/1 Rounds
Outpost
Buhriz
17.67 K/D
0/1 Rounds
Survival
Sinjar
0 K/D
0/1 Rounds
Outpost
Town
0 K/D
1/1 Rounds
Checkpoint
Precinct
2.83 K/D
0/3 Rounds
Checkpoint
Bab
9.75 K/D
0/3 Rounds
Checkpoint
Farmhouse
9.5 K/D
1/1 Rounds
Frontline
Canyon
0 K/D
0/1 Rounds
Rifleman
Marksman
Assaulter
Breacher