PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
41.87
5.21 %

K/D Ratio
1
44.53 %

Total Kills
24
100.00 %

Kills/Min
.79
13.99 %

Win Rate
67 %
0.26 %

Matches Won
2
100.00 %

Deaths
24
100.00 %

Assists
2
100.00 %

Accuracy
27.0 %
2.12 %

Headshot %
12.5 %
57.38 %

Objectives
6
99.94 %

Distance
4km
5.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 23 | 0.865 | 259 | 69 | 26.6 % | 3 | 13.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
16
Powerplant
Best K/D
1.45
Powerplant
Highest Score
470
Farmhouse
Most Headshots
2
Powerplant
Best Accuracy
29.7 %
Powerplant
Most Objectives
3
Town
Recent Matches
Hardcorecheckpoint
Town
24 K/D
0/1 Rounds
Hardcorecheckpoint
Compound
5.25 K/D
1/3 Rounds
Hardcorecheckpoint
Citadel
7.67 K/D
0/3 Rounds
Hardcorecheckpoint
Mountain
12 K/D
1/1 Rounds
Hardcorecheckpoint
Gap
18.5 K/D
1/1 Rounds
Hardcorecheckpoint
Town
53 K/D
1/1 Rounds
Hardcorecheckpoint
Ministry
7.5 K/D
1/1 Rounds
Hardcorecheckpoint
Trainyard
11.14 K/D
0/3 Rounds
Hardcorecheckpoint
Sinjar
7.33 K/D
0/3 Rounds
Hardcorecheckpoint
Compound
13.5 K/D
0/3 Rounds
Assaulter