PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.46
99.83 %

K/D Ratio
1
44.50 %

Total Kills
2
100.00 %

Kills/Min
.45
67.80 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
2
100.00 %

Assists
0
100.00 %

Accuracy
20.0 %
13.41 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
0km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-03 | 2 | 0.811 | 25 | 5 | 20.0 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Lastlight
Best K/D
1
Lastlight
Highest Score
20
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Tell
12.8 K/D
1/3 Rounds
Checkpoint
Lastlight
32 K/D
1/1 Rounds
Checkpoint
Hold
14 K/D
1/1 Rounds
Checkpoint
Canyon
49 K/D
1/1 Rounds
Checkpoint
Powerplant
0 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
1/1 Rounds
Checkpoint
Ministry
5 K/D
1/1 Rounds
Checkpoint
Tell
9 K/D
1/1 Rounds
Checkpoint
Precinct
15.33 K/D
1/1 Rounds
Commander