PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.68
46.96 %

K/D Ratio
.86
61.87 %

Total Kills
12
100.00 %

Kills/Min
.61
34.83 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
14
100.00 %

Assists
3
100.00 %

Accuracy
19.4 %
15.95 %

Headshot %
25.0 %
0.02 %

Objectives
1
100.00 %

Distance
2km
3.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Assaulter
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 7 | 0.919 | 70 | 17 | 24.3 % | 2 | 28.6 % | ||
|
FAL | 2 | 0.533 | 37 | 4 | 10.8 % | 0 | 0.0 % | ||
|
MK18 | 2 | 1.071 | 38 | 7 | 18.4 % | 1 | 50.0 % | ||
|
M16A2 | 1 | 1.714 | 10 | 2 | 20.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
12.2 K/D
1/3 Rounds
Checkpoint
Town
27.67 K/D
1/1 Rounds
Checkpoint
Ministry
0 K/D
1/1 Rounds
Checkpoint
Tell
35.75 K/D
0/3 Rounds
Checkpoint
Precinct
12.33 K/D
0/3 Rounds
Checkpoint
Lastlight
12 K/D
0/3 Rounds
Checkpoint
Compound
27 K/D
1/1 Rounds
Checkpoint
Powerplant
88 K/D
1/1 Rounds
Checkpoint
Sinjar
18.67 K/D
0/2 Rounds
Checkpoint
Gap
13.25 K/D
1/1 Rounds
Fragger
Rifleman
Assaulter
Breacher