PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.62
99.39 %

K/D Ratio
.64
86.90 %

Total Kills
7
100.00 %

Kills/Min
.28
95.28 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
46.9 %
0.08 %

Headshot %
28.6 %
0.01 %

Objectives
0
100.00 %

Distance
3km
4.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
TOZ-194 | 4 | 0.438 | 11 | 8 | 72.7 % | 1 | 25.0 % | ||
|
M870 | 2 | 0.632 | 6 | 4 | 66.7 % | 1 | 50.0 % | ||
|
AUG A3 | 1 | 0.219 | 15 | 3 | 20.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
7
Trainyard
Best K/D
0.64
Trainyard
Highest Score
140
Trainyard
Most Headshots
2
Trainyard
Most Objectives
1
Trainyard
Recent Matches
Checkpoint
Forest
8.29 K/D
1/3 Rounds
Checkpoint
Hold
5.25 K/D
1/1 Rounds
Checkpoint
Town
18 K/D
1/1 Rounds
Checkpoint
Tell
3.33 K/D
1/1 Rounds
Push
Trainyard
0.64 K/D
1/2 Rounds
Checkpoint
Oilfield
3.29 K/D
0/2 Rounds
Checkpoint
Town
3.2 K/D
1/1 Rounds
Outpost
Forest
4 K/D
1/1 Rounds
Outpost
Lastlight
5.8 K/D
0/1 Rounds
Outpost
Trainyard
0 K/D
0/1 Rounds
Breacher
Rifleman