PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.92
12.89 %

K/D Ratio
1.44
11.11 %

Total Kills
13
100.00 %

Kills/Min
.56
43.01 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
9
100.00 %

Assists
0
100.00 %

Accuracy
11.0 %
78.76 %

Headshot %
7.7 %
98.65 %

Objectives
4
99.97 %

Distance
3km
5.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SVD | 12 | 1.004 | 88 | 12 | 13.6 % | 1 | 8.3 % | ||
|
MK18 | 1 | 0.144 | 58 | 4 | 6.9 % | 0 | 0.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
8
Tell
Best K/D
1.67
Town
Highest Score
610
Tell
Most Headshots
1
Town
Most Objectives
4
Tell
Recent Matches
Survival
Sinjar
3 K/D
0/1 Rounds
Checkpoint
Compound
10.33 K/D
0/1 Rounds
Checkpoint
Tell
50 K/D
1/1 Rounds
Checkpoint
Ministry
3 K/D
0/1 Rounds
Outpost
Ministry
6 K/D
1/1 Rounds
Survival
Powerplant
2 K/D
0/1 Rounds
Outpost
Lastlight
30 K/D
1/1 Rounds
Outpost
Sinjar
101 K/D
1/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Survival
Sinjar
20.5 K/D
0/1 Rounds
Marksman
Advisor