PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
32.57
12.18 %

K/D Ratio
.23
99.97 %

Total Kills
3
100.00 %

Kills/Min
.28
95.80 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
13
100.00 %

Assists
2
100.00 %

Accuracy
9.5 %
88.06 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
2km
5.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 3 | 0.407 | 126 | 12 | 9.5 % | 0 | 0.0 % | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Precinct
Best K/D
0.23
Precinct
Highest Score
355
Precinct
Most Headshots
0
Precinct
Best Accuracy
9.5 %
Precinct
Most Objectives
2
Precinct
Recent Matches
Checkpoint
Hold
12.29 K/D
1/3 Rounds
Checkpoint
Hold
7.5 K/D
1/2 Rounds
Checkpoint
Buhriz
8 K/D
0/3 Rounds
Checkpoint
Sinjar
8.67 K/D
1/1 Rounds
Checkpoint
Bab
0.5 K/D
0/2 Rounds
Checkpoint
Sinjar
6.33 K/D
0/2 Rounds
Checkpoint
Precinct
8.63 K/D
1/3 Rounds
Checkpoint
Forest
8.71 K/D
0/3 Rounds
Checkpoint
Gap
12.5 K/D
0/1 Rounds
Checkpoint
Tell
0 K/D
0/1 Rounds
Assaulter