PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.35
99.53 %

K/D Ratio
1.22
23.19 %

Total Kills
33
100.00 %

Kills/Min
.37
83.88 %

Win Rate
75 %
0.04 %

Matches Won
3
100.00 %

Deaths
27
100.00 %

Assists
5
99.99 %

Accuracy
25.1 %
3.36 %

Headshot %
15.2 %
18.41 %

Objectives
0
100.00 %

Distance
9km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 19 | 0.514 | 206 | 51 | 24.8 % | 4 | 21.1 % | ||
|
M4A1 | 13 | 0.504 | 104 | 33 | 31.7 % | 1 | 7.7 % | ||
|
M16A4 | 0 | 0 | 44 | 4 | 9.1 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
17 K/D
1/1 Rounds
Checkpoint
Trainyard
5 K/D
0/1 Rounds
Checkpoint
Ministry
33 K/D
0/2 Rounds
Checkpoint
Sinjar
21 K/D
1/1 Rounds
Checkpoint
Oilfield
0 K/D
0/1 Rounds
Checkpoint
Town
22 K/D
1/1 Rounds
Checkpoint
Trainyard
8.5 K/D
0/3 Rounds
Checkpoint
Town
5.33 K/D
0/1 Rounds
Checkpoint
Farmhouse
8 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Rifleman