PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
17.22
44.72 %

K/D Ratio
.8
69.15 %

Total Kills
12
100.00 %

Kills/Min
.42
74.11 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
15
100.00 %

Assists
2
99.99 %

Accuracy
23.5 %
5.34 %

Headshot %
25.0 %
0.02 %

Objectives
2
99.99 %

Distance
4km
8.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 9 | 0.642 | 92 | 23 | 25.0 % | 2 | 22.2 % | ||
|
AKM | 3 | 0.363 | 40 | 8 | 20.0 % | 1 | 33.3 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
12
Canyon
Best K/D
0.8
Canyon
Highest Score
495
Canyon
Most Headshots
3
Canyon
Best Accuracy
23.5 %
Canyon
Most Objectives
5
Canyon
Recent Matches
Hardcorecheckpoint
Town
8.6 K/D
1/1 Rounds
Hardcorecheckpoint
Trainyard
16.33 K/D
1/2 Rounds
Hardcorecheckpoint
Citadel
2.43 K/D
1/2 Rounds
Hardcorecheckpoint
Canyon
13.33 K/D
1/1 Rounds
Hardcorecheckpoint
Gap
14.5 K/D
0/1 Rounds
Hardcorecheckpoint
Forest
9.83 K/D
0/3 Rounds
Hardcorecheckpoint
Sinjar
8.25 K/D
1/1 Rounds
Hardcorecheckpoint
Precinct
9.4 K/D
0/3 Rounds
Hardcorecheckpoint
Precinct
17 K/D
1/2 Rounds
Hardcorecheckpoint
Gap
7 K/D
0/3 Rounds
Rifleman