Score/Min
25.16
100.00 %

K/D Ratio
5.23
100.00 %

Total Kills
345
100.00 %

Kills/Min
1.54
97.37 %

Win Rate
22 %
78.95 %

Matches Won
8
100.00 %

Deaths
66
100.00 %

Assists
57
100.00 %

Accuracy
36.7 %
36.84 %

Headshot %
17.4 %
7.89 %

Objectives
8
100.00 %

Distance
13km
3.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Advisor
|
|
Rifleman
|
|
Gunner
|
|
Marksman
|
|
Observer
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Vector | 71 | 6.256 | 582 | 154 | 26.5 % | 8 | 11.3 % | ||
|
AS Val | 53 | 2.512 | 626 | 158 | 25.2 % | 17 | 32.1 % | ||
|
Desert Eagle | 52 | 5.767 | 134 | 62 | 46.3 % | 6 | 11.5 % | ||
|
M250 | 35 | 5.801 | 215 | 57 | 26.5 % | 4 | 11.4 % | ||
|
USAS-12 | 32 | 8.93 | 55 | 84 | 152.7 % | 4 | 12.5 % | ||
|
Saiga-12 | 30 | 3.169 | 93 | 67 | 72.0 % | 7 | 23.3 % | ||
|
AKM | 16 | 2.359 | 159 | 56 | 35.2 % | 1 | 6.3 % | ||
|
KS23 | 16 | 3.357 | 21 | 43 | 204.8 % | 3 | 18.8 % | ||
|
M82A1 CQ | 9 | 2.951 | 13 | 10 | 76.9 % | 2 | 22.2 % | ||
|
MDR | 9 | 2.213 | 88 | 24 | 27.3 % | 2 | 22.2 % | ||
|
PKM | 6 | 2.209 | 112 | 7 | 6.3 % | 2 | 33.3 % | ||
|
TOZ-194 | 6 | 2.687 | 14 | 15 | 107.1 % | 2 | 33.3 % | ||
|
KSG | 5 | 1.667 | 12 | 17 | 141.7 % | 1 | 20.0 % | ||
|
L106A1 | 2 | 3.529 | 22 | 5 | 22.7 % | 1 | 50.0 % | ||
|
AK-74 | 2 | 5.455 | 31 | 8 | 25.8 % | 0 | 0.0 % | ||
|
Makarov | 1 | 2.857 | 13 | 5 | 38.5 % | 0 | 0.0 % | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 1 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Canyon
0 K/D
1/1 Rounds
Checkpoint
Sinjar
3.4 K/D
1/1 Rounds
Checkpoint
Compound
9 K/D
1/1 Rounds
Checkpoint
Tell
9 K/D
0/3 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Precinct
3 K/D
0/1 Rounds
Checkpoint
Hold
0 K/D
0/2 Rounds
Checkpoint
Farmhouse
5 K/D
1/1 Rounds
Checkpoint
Town
1 K/D
0/1 Rounds
Breacher
Advisor
Rifleman
Gunner
Marksman
Observer
Commander