PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.91
12.90 %

K/D Ratio
1
44.53 %

Total Kills
7
100.00 %

Kills/Min
.81
12.61 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
12.7 %
64.69 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
7.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 5 | 1.163 | 48 | 5 | 10.4 % | 0 | 0.0 % | ||
|
MDR | 2 | 1.818 | 23 | 4 | 17.4 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Ministry
20 K/D
1/2 Rounds
Checkpoint
Citadel
5.5 K/D
0/1 Rounds
Checkpoint
Precinct
11 K/D
0/1 Rounds
Checkpoint
Town
6.83 K/D
1/1 Rounds
Checkpoint
Town
2 K/D
0/1 Rounds
Checkpoint
Canyon
0 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Compound
10.5 K/D
0/2 Rounds
Checkpoint
Precinct
13.5 K/D
0/3 Rounds
Checkpoint
Town
11.33 K/D
0/1 Rounds
Rifleman