PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.83
51.09 %

K/D Ratio
1.22
23.23 %

Total Kills
22
100.00 %

Kills/Min
.41
74.60 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
18
100.00 %

Assists
2
100.00 %

Accuracy
13.2 %
59.17 %

Headshot %
18.2 %
2.51 %

Objectives
4
99.97 %

Distance
6km
6.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 14 | 0.55 | 192 | 27 | 14.1 % | 2 | 14.3 % | ||
|
AKM | 8 | 0.456 | 148 | 18 | 12.2 % | 2 | 25.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
23.33 K/D
1/1 Rounds
Checkpoint
Town
58 K/D
1/1 Rounds
Checkpoint
Farmhouse
57 K/D
1/1 Rounds
Checkpoint
Powerplant
44 K/D
1/1 Rounds
Checkpoint
Buhriz
36 K/D
1/1 Rounds
Checkpoint
Trainyard
11.5 K/D
0/1 Rounds
Checkpoint
Tell
23.5 K/D
1/1 Rounds
Checkpoint
Canyon
26.33 K/D
1/2 Rounds
Checkpoint
Sinjar
18 K/D
1/2 Rounds
Checkpoint
Precinct
53 K/D
1/1 Rounds
Rifleman