PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.7
100.00 %

K/D Ratio
.25
99.94 %

Total Kills
1
100.00 %

Kills/Min
.09
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
18.8 %
18.49 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 1 | 0.113 | 16 | 3 | 18.8 % | 0 | 0.0 % |
Recent Matches
Checkpoint
Gap
5.75 K/D
1/3 Rounds
Checkpoint
Precinct
4.5 K/D
1/2 Rounds
Checkpoint
Mountain
10.17 K/D
0/3 Rounds
Checkpoint
Powerplant
12 K/D
1/1 Rounds
Survival
Ministry
1.5 K/D
0/1 Rounds
Checkpoint
Lastlight
5.75 K/D
0/3 Rounds
Checkpoint
Gap
3.86 K/D
0/3 Rounds
Checkpoint
Powerplant
2.8 K/D
1/1 Rounds
Checkpoint
Precinct
10.33 K/D
0/3 Rounds
Checkpoint
Town
25.5 K/D
1/2 Rounds
Rifleman