PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7
97.86 %

K/D Ratio
.32
99.73 %

Total Kills
7
100.00 %

Kills/Min
.17
99.69 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
22
100.00 %

Assists
2
100.00 %

Accuracy
49.1 %
0.06 %

Headshot %
14.3 %
28.55 %

Objectives
1
100.00 %

Distance
4km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Advisor
|
|
Breacher
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Browning HP | 3 | 0.677 | 31 | 14 | 45.2 % | 0 | 0.0 % | ||
|
M870 | 2 | 0.33 | 4 | 6 | 150.0 % | 1 | 50.0 % | ||
|
SVD | 1 | 0.142 | 3 | 2 | 66.7 % | 0 | 0.0 % | ||
|
Alpha AK | 1 | 0.097 | 14 | 4 | 28.6 % | 0 | 0.0 % | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
6
Gap
Best K/D
0.46
Gap
Highest Score
215
Citadel
Most Headshots
1
Gap
Most Objectives
2
Citadel
Recent Matches
Checkpoint
Lastlight
4 K/D
0/1 Rounds
Checkpoint
Powerplant
4 K/D
1/1 Rounds
Checkpoint
Farmhouse
11.33 K/D
1/1 Rounds
Checkpoint
Ministry
2.4 K/D
1/1 Rounds
Checkpoint
Powerplant
5.5 K/D
1/1 Rounds
Survival
Oilfield
5.5 K/D
0/2 Rounds
Survival
Mountain
3.25 K/D
0/3 Rounds
Frontline
Citadel
0.17 K/D
0/1 Rounds
Checkpoint
Town
3.33 K/D
0/1 Rounds
Checkpoint
Canyon
5.8 K/D
1/2 Rounds
Marksman
Advisor
Breacher
Demolitions