PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
14.16
60.38 %

K/D Ratio
.63
87.93 %

Total Kills
5
100.00 %

Kills/Min
.17
99.69 %

Win Rate
25 %
92.51 %

Matches Won
1
100.00 %

Deaths
8
100.00 %

Assists
1
100.00 %

Accuracy
19.4 %
15.65 %

Headshot %
40.0 %
0.00 %

Objectives
3
99.98 %

Distance
3km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SG552 | 4 | 0.234 | 63 | 12 | 19.0 % | 1 | 25.0 % | ||
|
M249 | 1 | 0.779 | 1 | 1 | 100.0 % | 1 | 100.0 % | ||
|
M4A1 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
M1911 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Farmhouse
Best K/D
1
Compound
Highest Score
240
Buhriz
Most Headshots
1
Compound
Most Objectives
2
Buhriz
Recent Matches
Checkpoint
Town
9.5 K/D
0/2 Rounds
Checkpoint
Trainyard
10.67 K/D
1/2 Rounds
Checkpoint
Gap
11.5 K/D
1/2 Rounds
Checkpoint
Ministry
8 K/D
1/1 Rounds
Checkpoint
Sinjar
39 K/D
1/2 Rounds
Checkpoint
Trainyard
9 K/D
0/2 Rounds
Checkpoint
Ministry
11 K/D
1/2 Rounds
Checkpoint
Buhriz
16 K/D
1/1 Rounds
Checkpoint
Bab
3 K/D
0/1 Rounds
Checkpoint
Canyon
8.5 K/D
0/2 Rounds
Rifleman
Gunner
Breacher