PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
39.57
6.54 %

K/D Ratio
.84
63.89 %

Total Kills
21
100.00 %

Kills/Min
.59
36.95 %

Win Rate
75 %
0.04 %

Matches Won
3
100.00 %

Deaths
25
100.00 %

Assists
0
100.00 %

Accuracy
44.2 %
0.09 %

Headshot %
4.8 %
99.94 %

Objectives
8
99.93 %

Distance
4km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M82A1 CQ | 20 | 0.746 | 47 | 21 | 44.7 % | 1 | 5.0 % | ||
|
M99 | 2 | 1.446 | 5 | 2 | 40.0 % | 0 | 0.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
9
Canyon
Best K/D
1.2
Town
Highest Score
1,050
Gap
Most Headshots
1
Town
Most Objectives
7
Gap
Recent Matches
Checkpoint
Sinjar
5 K/D
0/2 Rounds
Checkpoint
Sinjar
0 K/D
0/2 Rounds
Checkpoint
Compound
8.2 K/D
0/3 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Lastlight
0 K/D
0/2 Rounds
Checkpoint
Oilfield
0 K/D
0/1 Rounds
Checkpoint
Sinjar
11.8 K/D
1/3 Rounds
Checkpoint
Powerplant
0 K/D
1/1 Rounds
Checkpoint
Town
2 K/D
0/1 Rounds
Checkpoint
Ministry
28 K/D
1/1 Rounds
Marksman
Rifleman