PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.13
66.79 %

K/D Ratio
.57
92.17 %

Total Kills
16
100.00 %

Kills/Min
.27
96.44 %

Win Rate
40 %
35.69 %

Matches Won
2
100.00 %

Deaths
28
100.00 %

Assists
5
99.99 %

Accuracy
41.8 %
0.14 %

Headshot %
0.0 %
100.00 %

Objectives
4
99.97 %

Distance
6km
5.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Observer
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 10 | 0.418 | 68 | 24 | 35.3 % | 0 | 0.0 % | ||
|
M16A4 | 5 | 0.254 | 23 | 13 | 56.5 % | 0 | 0.0 % | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Forest
9.43 K/D
0/3 Rounds
Checkpoint
Lastlight
3.63 K/D
0/3 Rounds
Checkpoint
Lastlight
4.82 K/D
0/3 Rounds
Checkpoint
Prison
5.33 K/D
1/1 Rounds
Checkpoint
Precinct
11.75 K/D
1/2 Rounds
Checkpoint
Forest
34 K/D
1/1 Rounds
Checkpoint
Prison
3 K/D
0/1 Rounds
Checkpoint
Town
10.5 K/D
1/1 Rounds
Checkpoint
Tell
16.75 K/D
0/3 Rounds
Checkpoint
Trainyard
10.25 K/D
0/3 Rounds
Rifleman
Observer
Fragger