PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.2
37.41 %

K/D Ratio
.18
100.00 %

Total Kills
4
100.00 %

Kills/Min
.13
99.91 %

Win Rate
50 %
7.05 %

Matches Won
2
100.00 %

Deaths
22
100.00 %

Assists
2
100.00 %

Accuracy
8.6 %
92.32 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
4km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 3 | 0.337 | 134 | 11 | 8.2 % | 0 | 0.0 % | ||
|
AUG A3 | 0 | 0 | 19 | 1 | 5.3 % | 0 | 0 | ||
|
BerettaAR7090 | 0 | 0 | 10 | 2 | 20.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Compound
Best K/D
0.2
Compound
Highest Score
380
Canyon
Most Headshots
0
Compound
Most Objectives
2
Canyon
Recent Matches
Checkpoint
Hold
16.6 K/D
1/2 Rounds
Checkpoint
Hold
2.29 K/D
0/2 Rounds
Checkpoint
Compound
5.29 K/D
1/3 Rounds
Checkpoint
Town
2.83 K/D
1/1 Rounds
Checkpoint
Gap
3.4 K/D
1/2 Rounds
Checkpoint
Compound
4 K/D
0/3 Rounds
Checkpoint
Forest
4.11 K/D
0/3 Rounds
Checkpoint
Gap
5 K/D
1/2 Rounds
Checkpoint
Mountain
10.67 K/D
1/1 Rounds
Checkpoint
Tell
6.88 K/D
0/3 Rounds
Rifleman
Fragger