PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.07
97.70 %

K/D Ratio
.38
99.11 %

Total Kills
16
100.00 %

Kills/Min
.34
87.87 %

Win Rate
29 %
84.06 %

Matches Won
2
100.00 %

Deaths
42
100.00 %

Assists
4
100.00 %

Accuracy
11.7 %
72.12 %

Headshot %
25.0 %
0.03 %

Objectives
1
100.00 %

Distance
7km
7.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
WCXSpearLT | 15 | 0.516 | 346 | 39 | 11.3 % | 4 | 26.7 % | ||
|
M16A4 | 1 | 0.206 | 9 | 2 | 22.2 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Tell
Best K/D
0.5
Tell
Highest Score
110
Precinct
Most Headshots
0
Precinct
Most Objectives
1
Precinct
Recent Matches
Hardcorecheckpoint
Buhriz
17 K/D
1/2 Rounds
Hardcorecheckpoint
Mountain
8 K/D
0/2 Rounds
Outpost
Forest
6.11 K/D
0/1 Rounds
Outpost
Compound
1 K/D
0/1 Rounds
Checkpoint
Lastlight
37.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
13.5 K/D
0/1 Rounds
Checkpoint
Trainyard
2.5 K/D
0/1 Rounds
Checkpoint
Mountain
9.8 K/D
0/3 Rounds
Checkpoint
Ministry
6.6 K/D
1/1 Rounds
Checkpoint
Ministry
16.5 K/D
1/1 Rounds
Assaulter
Rifleman