PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.5
89.56 %

K/D Ratio
.33
99.63 %

Total Kills
2
100.00 %

Kills/Min
.11
99.97 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
8.6 %
92.16 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 1 | 0.341 | 22 | 3 | 13.6 % | 0 | 0.0 % | ||
|
M4A1 | 1 | 0.256 | 31 | 2 | 6.5 % | 0 | 0.0 % | ||
|
M16A2 | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Precinct
Best K/D
0.33
Precinct
Highest Score
10
Precinct
Most Headshots
0
Precinct
Most Objectives
0
Precinct
Recent Matches
Checkpoint
Ministry
19 K/D
1/1 Rounds
Checkpoint
Buhriz
13.75 K/D
1/2 Rounds
Checkpoint
Town
41 K/D
1/1 Rounds
Checkpoint
Citadel
15 K/D
1/1 Rounds
Checkpoint
Lastlight
16 K/D
1/1 Rounds
Checkpoint
Compound
44 K/D
1/1 Rounds
Hardcorecheckpoint
Citadel
1 K/D
0/1 Rounds
Hardcorecheckpoint
Sinjar
50 K/D
1/1 Rounds
Hardcorecheckpoint
Buhriz
32 K/D
1/1 Rounds
Hardcorecheckpoint
Prison
14.25 K/D
0/3 Rounds
Rifleman
Assaulter