PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
28.5
17.14 %

K/D Ratio
1.4
12.84 %

Total Kills
14
100.00 %

Kills/Min
.7
22.15 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
3
100.00 %

Accuracy
28.1 %
1.67 %

Headshot %
0.0 %
100.00 %

Objectives
3
99.97 %

Distance
3km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 7 | 0.755 | 77 | 18 | 23.4 % | 0 | 0.0 % | ||
|
FAL | 7 | 0.873 | 44 | 16 | 36.4 % | 0 | 0.0 % |
Personal Bests
Most Kills
7
Powerplant
Best K/D
2.33
Bab
Highest Score
365
Powerplant
Most Headshots
0
Powerplant
Most Objectives
2
Powerplant
Recent Matches
Checkpoint
Precinct
8.75 K/D
0/2 Rounds
Checkpoint
Town
19 K/D
1/1 Rounds
Checkpoint
Farmhouse
43 K/D
1/2 Rounds
Checkpoint
Farmhouse
11.2 K/D
0/3 Rounds
Checkpoint
Town
13 K/D
1/1 Rounds
Checkpoint
Forest
13.5 K/D
0/2 Rounds
Checkpoint
Precinct
28 K/D
1/2 Rounds
Checkpoint
Forest
51 K/D
1/1 Rounds
Checkpoint
Prison
8.6 K/D
0/3 Rounds
Checkpoint
Lastlight
2 K/D
0/1 Rounds
Assaulter