PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.43
99.94 %

K/D Ratio
.57
92.10 %

Total Kills
4
100.00 %

Kills/Min
.34
87.77 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
25.9 %
2.78 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-03 | 4 | 1.171 | 17 | 7 | 41.2 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QTS-11 | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
4
Farmhouse
Best K/D
0.57
Farmhouse
Highest Score
40
Farmhouse
Most Headshots
0
Farmhouse
Most Objectives
0
Farmhouse
Recent Matches
Checkpoint
Citadel
1.5 K/D
0/1 Rounds
Survival
Ministry
2 K/D
0/2 Rounds
Checkpoint
Ministry
15 K/D
1/2 Rounds
Checkpoint
Gap
51 K/D
1/1 Rounds
Outpost
Forest
7.2 K/D
0/1 Rounds
Checkpoint
Gap
6 K/D
0/3 Rounds
Checkpoint
Sinjar
29 K/D
1/1 Rounds
Checkpoint
Canyon
14.86 K/D
0/3 Rounds
Checkpoint
Lastlight
18.8 K/D
0/3 Rounds
Checkpoint
Farmhouse
15.33 K/D
0/3 Rounds
Rifleman