PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
14.07
60.84 %

K/D Ratio
.25
99.94 %

Total Kills
2
100.00 %

Kills/Min
.09
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
11.1 %
77.37 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
VIP
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 1 | 0.122 | 18 | 2 | 11.1 % | 0 | 0.0 % | ||
|
FAL | 1 | 0.169 | 8 | 1 | 12.5 % | 0 | 0.0 % | ||
|
Tariq | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
2
Trainyard
Best K/D
0.5
Trainyard
Highest Score
300
Trainyard
Most Headshots
0
Trainyard
Most Objectives
1
Trainyard
Recent Matches
Checkpoint
Compound
25.5 K/D
1/3 Rounds
Checkpoint
Sinjar
24.33 K/D
1/2 Rounds
Checkpoint
Tell
10 K/D
0/1 Rounds
Survival
Hold
7.5 K/D
1/2 Rounds
Survival
Oilfield
5.5 K/D
1/1 Rounds
Survival
Sinjar
9 K/D
1/1 Rounds
Survival
Buhriz
7 K/D
1/1 Rounds
Survival
Farmhouse
5.2 K/D
0/3 Rounds
Survival
Town
5.83 K/D
0/3 Rounds
Survival
Oilfield
24 K/D
1/1 Rounds
Rifleman
VIP