Score/Min
46.74
17.10 %

K/D Ratio
8.35
34.98 %

Total Kills
2,238
71.41 %

Kills/Min
1.7
32.89 %

Win Rate
31 %
57.37 %

Matches Won
36
70.07 %

Deaths
268
80.97 %

Assists
358
75.11 %

Accuracy
41.0 %
3.70 %

Headshot %
10.4 %
81.98 %

Objectives
198
65.76 %

Distance
113km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Survivor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAMAS F1 | 1515 | 2.265 | 8,182 | 3,406 | 41.6 % | 168 | 11.1 % | ||
|
MDR | 405 | 2.857 | 1,699 | 656 | 38.6 % | 34 | 8.4 % | ||
|
AKM | 139 | 2.063 | 888 | 320 | 36.0 % | 16 | 11.5 % | ||
|
M16A4 | 116 | 2.099 | 710 | 248 | 34.9 % | 10 | 8.6 % | ||
|
L106A1 | 23 | 5.349 | 103 | 48 | 46.6 % | 4 | 17.4 % | ||
|
Makarov | 13 | 1.349 | 99 | 44 | 44.4 % | 1 | 7.7 % | ||
|
Mosin-Nagant | 3 | 1.682 | 7 | 3 | 42.9 % | 0 | 0.0 % | ||
|
Tariq | 2 | 0.87 | 11 | 6 | 54.5 % | 0 | 0.0 % | ||
|
M45 | 1 | 2.609 | 10 | 3 | 30.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
SG552 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
IED (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
87
Trainyard
Best K/D
43
Town
Highest Score
2,420
Trainyard
Most Headshots
12
Lastlight
Best Accuracy
56.3 %
Town
Most Objectives
9
Lastlight
Recent Matches
Checkpoint
Powerplant
23 K/D
1/1 Rounds
Checkpoint
Buhriz
32 K/D
1/1 Rounds
Checkpoint
Precinct
1 K/D
0/1 Rounds
Checkpoint
Compound
25 K/D
0/2 Rounds
Checkpoint
Forest
40 K/D
0/2 Rounds
Checkpoint
Citadel
6.33 K/D
0/2 Rounds
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Gap
4.4 K/D
0/3 Rounds
Checkpoint
Compound
10 K/D
0/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Rifleman
Survivor