PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.7
99.98 %

K/D Ratio
.46
97.37 %

Total Kills
6
100.00 %

Kills/Min
.19
99.41 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
13
100.00 %

Assists
3
100.00 %

Accuracy
25.8 %
2.83 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
3km
3.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
WCXSpearLT | 6 | 0.513 | 39 | 14 | 35.9 % | 0 | 0.0 % | ||
|
QBZ-03 | 0 | 0 | 27 | 3 | 11.1 % | 0 | 0 |
Personal Bests
Most Kills
6
Precinct
Best K/D
0.5
Precinct
Highest Score
85
Precinct
Most Headshots
0
Forest
Most Objectives
0
Forest
Recent Matches
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Canyon
36 K/D
1/1 Rounds
Checkpoint
Powerplant
44 K/D
1/1 Rounds
Checkpoint
Powerplant
0 K/D
1/1 Rounds
Checkpoint
Town
29 K/D
1/1 Rounds
Hardcorecheckpoint
Forest
1 K/D
0/1 Rounds
Checkpoint
Sinjar
11 K/D
1/1 Rounds
Checkpoint
Citadel
0 K/D
1/1 Rounds
Checkpoint
Mountain
15 K/D
1/1 Rounds
Checkpoint
Sinjar
26 K/D
1/1 Rounds
Rifleman
Observer