PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
10.65
83.09 %

K/D Ratio
1
44.32 %

Total Kills
75
100.00 %

Kills/Min
.58
39.47 %

Win Rate
70 %
0.14 %

Matches Won
7
100.00 %

Deaths
75
100.00 %

Assists
5
99.99 %

Accuracy
14.2 %
50.01 %

Headshot %
12.0 %
65.31 %

Objectives
4
99.97 %

Distance
17km
7.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Observer
|
|
Rifleman
|
|
Marksman
|
|
Breacher
|
|
Gunner
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MK18 | 32 | 1.095 | 617 | 85 | 13.8 % | 4 | 12.5 % | ||
|
WCXSpearLT | 14 | 0.661 | 184 | 32 | 17.4 % | 0 | 0.0 % | ||
|
AK-74 | 9 | 0.616 | 192 | 27 | 14.1 % | 2 | 22.2 % | ||
|
AKM | 6 | 0.508 | 91 | 14 | 15.4 % | 1 | 16.7 % | ||
|
MP5A2 | 2 | 0.566 | 30 | 3 | 10.0 % | 1 | 50.0 % | ||
|
QBZ-03 | 1 | 0.366 | 4 | 1 | 25.0 % | 0 | 0.0 % | ||
|
M4A1 | 1 | 0.789 | 35 | 3 | 8.6 % | 0 | 0.0 % | ||
|
ACE 52 | 1 | 1.053 | 16 | 2 | 12.5 % | 0 | 0.0 % | ||
|
TAC338 | 1 | 1.25 | 1 | 1 | 100.0 % | 1 | 100.0 % | ||
|
L106A1 | 1 | 15 | 5 | 1 | 20.0 % | 0 | 0.0 % | ||
|
MG3 | 1 | 0.469 | 22 | 1 | 4.5 % | 0 | 0.0 % | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mk 17 Mod 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M110 SASS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M82A1 CQ | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M45 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKS-74U | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
SKS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
6 K/D
0/1 Rounds
Checkpoint
Canyon
26 K/D
0/1 Rounds
Checkpoint
Bab
9 K/D
0/1 Rounds
Checkpoint
Gap
10.5 K/D
0/2 Rounds
Checkpoint
Mountain
33 K/D
1/1 Rounds
Checkpoint
Compound
2 K/D
0/1 Rounds
Checkpoint
Powerplant
12 K/D
0/1 Rounds
Checkpoint
Forest
1.5 K/D
0/1 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Compound
13 K/D
0/2 Rounds
Advisor
Observer
Rifleman
Marksman
Breacher
Gunner
Demolitions