PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
34.09
10.56 %

K/D Ratio
1.74
4.04 %

Total Kills
40
100.00 %

Kills/Min
.8
13.07 %

Win Rate
25 %
92.51 %

Matches Won
2
100.00 %

Deaths
23
100.00 %

Assists
1
100.00 %

Accuracy
14.1 %
51.36 %

Headshot %
10.0 %
89.68 %

Objectives
8
99.93 %

Distance
5km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
|
Assaulter
|
|
Observer
|
|
Sharpshooter-Bolt
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 40 | 1.097 | 498 | 71 | 14.3 % | 4 | 10.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
16
Farmhouse
Best K/D
4
Trainyard
Highest Score
920
Farmhouse
Most Headshots
2
Powerplant
Best Accuracy
15.1 %
Farmhouse
Most Objectives
5
Farmhouse
Recent Matches
Checkpoint
Compound
29 K/D
1/1 Rounds
Checkpoint
Sinjar
35 K/D
0/2 Rounds
Checkpoint
Tell
36 K/D
1/1 Rounds
Checkpoint
Buhriz
56 K/D
1/1 Rounds
Checkpoint
Town
35.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
49 K/D
1/2 Rounds
Checkpoint
Town
20 K/D
1/1 Rounds
Checkpoint
Lastlight
14 K/D
0/1 Rounds
Checkpoint
Citadel
68 K/D
1/1 Rounds
Checkpoint
Mountain
75 K/D
1/1 Rounds
Commander
Assaulter
Observer
Sharpshooter-Bolt
Marksman