PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
0.0 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 | ||
|
M4A1 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
KSG | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
6.5 K/D
1/2 Rounds
Checkpoint
Compound
61 K/D
1/2 Rounds
Checkpoint
Precinct
48 K/D
1/1 Rounds
Checkpoint
Lastlight
11 K/D
1/2 Rounds
Checkpoint
Sinjar
5 K/D
1/1 Rounds
Checkpoint
Citadel
21 K/D
0/2 Rounds
Checkpoint
Buhriz
25 K/D
1/1 Rounds
Checkpoint
Gap
11 K/D
1/1 Rounds
Checkpoint
Buhriz
110 K/D
1/1 Rounds
Checkpoint
Oilfield
13.67 K/D
1/1 Rounds
Rifleman
Breacher