PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.12
73.32 %

K/D Ratio
1.5
8.71 %

Total Kills
21
100.00 %

Kills/Min
.76
25.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
14
100.00 %

Assists
1
99.76 %

Accuracy
25.5 %
3.30 %

Headshot %
9.5 %
96.73 %

Objectives
0
100.00 %

Distance
3km
6.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Mk 17 Mod 0 | 12 | 1.198 | 73 | 23 | 31.5 % | 2 | 16.7 % | ||
|
L96A1 | 5 | 1.124 | 9 | 8 | 88.9 % | 0 | 0.0 % | ||
|
Alpha AK | 3 | 0.674 | 79 | 10 | 12.7 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 4 | 1 | 25.0 % | 0 | 0 |
Personal Bests
Most Kills
21
Compound
Best K/D
1.5
Compound
Highest Score
335
Compound
Most Headshots
2
Compound
Best Accuracy
25.5 %
Compound
Most Objectives
1
Compound
Recent Matches
Checkpoint
Town
61 K/D
1/2 Rounds
Checkpoint
Bab
24 K/D
1/1 Rounds
Checkpoint
Tell
79 K/D
1/1 Rounds
Checkpoint
Sinjar
36.5 K/D
1/1 Rounds
Checkpoint
Town
120 K/D
1/1 Rounds
Checkpoint
Mountain
41.44 K/D
0/4 Rounds
Checkpoint
Gap
56 K/D
0/2 Rounds
Checkpoint
Trainyard
12.67 K/D
0/2 Rounds
Checkpoint
Precinct
133 K/D
1/1 Rounds
Checkpoint
Hold
115.5 K/D
1/3 Rounds
Advisor
Marksman
Breacher