PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
14.81
56.72 %

K/D Ratio
.82
67.78 %

Total Kills
9
100.00 %

Kills/Min
.25
99.03 %

Win Rate
50 %
7.55 %

Matches Won
2
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
6.8 %
98.58 %

Headshot %
44.4 %
0.00 %

Objectives
3
99.98 %

Distance
3km
3.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 4 | 0.407 | 131 | 5 | 3.8 % | 1 | 25.0 % | ||
|
M16A4 | 4 | 0.436 | 45 | 8 | 17.8 % | 2 | 50.0 % | ||
|
M4A1 | 1 | 0.212 | 30 | 1 | 3.3 % | 1 | 100.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
54 K/D
0/1 Rounds
Checkpoint
Trainyard
7 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Survival
Lastlight
0 K/D
0/1 Rounds
Survival
Buhriz
33 K/D
1/1 Rounds
Survival
Precinct
32 K/D
1/1 Rounds
Survival
Bab
35 K/D
0/2 Rounds
Survival
Lastlight
16.5 K/D
0/2 Rounds
Survival
Bab
10.71 K/D
0/2 Rounds
Survival
Ministry
15 K/D
0/1 Rounds
Rifleman