PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.1
97.55 %

K/D Ratio
1.75
3.62 %

Total Kills
14
100.00 %

Kills/Min
.6
49.34 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
25.2 %
3.47 %

Headshot %
28.6 %
0.06 %

Objectives
0
100.00 %

Distance
2km
2.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
ACE 52 | 8 | 0.656 | 67 | 16 | 23.9 % | 2 | 25.0 % | ||
|
Tavor 7 | 6 | 1.552 | 44 | 12 | 27.3 % | 2 | 33.3 % |
Personal Bests
Most Kills
9
Canyon
Best K/D
4.5
Canyon
Highest Score
100
Canyon
Most Headshots
3
Canyon
Most Objectives
0
Canyon
Recent Matches
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Gap
83.67 K/D
1/3 Rounds
Checkpoint
Farmhouse
125.67 K/D
1/2 Rounds
Checkpoint
Lastlight
28 K/D
1/1 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Farmhouse
150 K/D
1/1 Rounds
Checkpoint
Town
198 K/D
1/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Compound
146.67 K/D
0/3 Rounds
Checkpoint
Compound
30.5 K/D
0/3 Rounds
Advisor