PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.85
99.99 %

K/D Ratio
.18
99.99 %

Total Kills
2
100.00 %

Kills/Min
.15
99.95 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
15.4 %
45.16 %

Headshot %
50.0 %
0.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Assaulter
|
|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Galil | 1 | 0.313 | 12 | 2 | 16.7 % | 1 | 100.0 % | ||
|
M4A1 | 1 | 0.333 | 11 | 1 | 9.1 % | 0 | 0.0 % | ||
|
Mk 17 Mod 0 | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 |
Recent Matches
Checkpoint
Town
71 K/D
1/1 Rounds
Checkpoint
Buhriz
24.5 K/D
1/1 Rounds
Checkpoint
Powerplant
56 K/D
1/1 Rounds
Checkpoint
Citadel
13 K/D
1/1 Rounds
Checkpoint
Sinjar
17 K/D
1/1 Rounds
Checkpoint
Trainyard
21.67 K/D
1/3 Rounds
Checkpoint
Tell
35 K/D
1/1 Rounds
Checkpoint
Compound
9 K/D
1/1 Rounds
Checkpoint
Precinct
17.38 K/D
1/2 Rounds
Checkpoint
Powerplant
11.67 K/D
1/1 Rounds
Fragger
Assaulter
Advisor
Breacher