PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.64
98.40 %

K/D Ratio
1.33
15.39 %

Total Kills
4
100.00 %

Kills/Min
.48
72.16 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
3
100.00 %

Assists
0
100.00 %

Accuracy
17.5 %
27.84 %

Headshot %
25.0 %
0.20 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Demolitions
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 3 | 0.963 | 24 | 5 | 20.8 % | 1 | 33.3 % | ||
|
AUG A3 | 1 | 0.496 | 16 | 2 | 12.5 % | 0 | 0.0 % |
Personal Bests
Most Kills
46
Gap
Best K/D
46
Gap
Highest Score
1,030
Gap
Most Headshots
5
Gap
Best Accuracy
31.7 %
Gap
Most Objectives
4
Gap
Recent Matches
Hardcorecheckpoint
Powerplant
30.83 K/D
1/5 Rounds
Checkpoint
Bab
47.2 K/D
0/5 Rounds
Outpost
Compound
6.18 K/D
0/3 Rounds
Hardcorecheckpoint
Farmhouse
17 K/D
0/6 Rounds
Hardcorecheckpoint
Lastlight
5.11 K/D
0/7 Rounds
Hardcorecheckpoint
Citadel
1 K/D
0/1 Rounds
Hardcorecheckpoint
Compound
15.94 K/D
1/5 Rounds
Hardcorecheckpoint
Mountain
4.73 K/D
0/7 Rounds
Hardcorecheckpoint
Precinct
23.73 K/D
0/7 Rounds
Checkpoint
Forest
14.67 K/D
0/5 Rounds
Rifleman
Marksman
Demolitions
Breacher