PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
36.49
9.03 %

K/D Ratio
2
1.59 %

Total Kills
2
100.00 %

Kills/Min
.41
86.32 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
1
100.00 %

Assists
0
100.00 %

Accuracy
36.4 %
0.32 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 2 | 0.566 | 10 | 4 | 40.0 % | 0 | 0.0 % | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
2
Town
Best K/D
2
Town
Highest Score
180
Town
Most Headshots
0
Town
Most Objectives
1
Town
Recent Matches
Checkpoint
Tell
13 K/D
1/1 Rounds
Checkpoint
Gap
32 K/D
1/1 Rounds
Checkpoint
Mountain
2 K/D
1/1 Rounds
Checkpoint
Lastlight
15 K/D
1/1 Rounds
Checkpoint
Citadel
12 K/D
0/1 Rounds
Checkpoint
Canyon
26 K/D
1/1 Rounds
Checkpoint
Oilfield
0 K/D
1/1 Rounds
Checkpoint
Forest
28 K/D
1/1 Rounds
Checkpoint
Lastlight
11 K/D
1/1 Rounds
Checkpoint
Buhriz
50 K/D
1/1 Rounds
Rifleman