Score/Min
75.47
4.22 %

K/D Ratio
10.8
43.85 %

Total Kills
54
100.00 %

Kills/Min
2.24
35.13 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
10
99.63 %

Accuracy
28.3 %
45.97 %

Headshot %
22.2 %
0.96 %

Objectives
6
99.84 %

Distance
2km
2.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 52 | 3.068 | 435 | 119 | 27.4 % | 12 | 23.1 % | ||
|
C4 (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Push
Tell
1.64 K/D
0/2 Rounds
Push
Powerplant
2.33 K/D
1/2 Rounds
Push
Gap
3.33 K/D
1/2 Rounds
Push
Town
2 K/D
1/2 Rounds
Push
Sinjar
1.67 K/D
0/2 Rounds
Push
Tell
2.82 K/D
1/2 Rounds
Push
Farmhouse
4.33 K/D
0/1 Rounds
Push
Town
1 K/D
1/1 Rounds
Push
Farmhouse
2.5 K/D
1/2 Rounds
Push
Precinct
1.33 K/D
1/2 Rounds
Rifleman
Breacher